The body type, as it turns out
Diablo 4 Gold, is intentionally connected to class roles, as an element of game's fantasies", according to Rod Fergusson, executive producer and head of the Diablo franchise at Blizzard Entertainment.
"Body type is something that we think is part of the class fantasy," Fergusson said in an interview with a roundtable. He noted that the creator invented an "'dad bod' Druid and an emaciated Necromancer" to make a point. "Those are all part of what make the class the classin some ways in other ways, and having a dad bod Necro or an obese Druid did not contribute to the class fantasy.
"We were looking to offer as many options as we could in terms of havingtons of various race, ethnicities, hair and markings in terms of eye and markings, but there were a few things that made the class the class in the first place, and for Diablo 4 it was body type."
Body body type and class archetypes are also interwoven into Diablo 4's overall armor and equipment design along with the other cosmetics that play into the class, Fergusson said. Also, creating armor that is suited to the bulk of a barbarian's body would be challenging to translate to a 90-pound version of that identical class.
"The primary goal was to give the highest level of choice that you can get from
cheap Diablo IV Gold the Diablo game," Fergusson said. "We wanted it to be much more personalization, andindividualization, however, your barbarian [still] being a barbarian -- it's going to be muscular but not a waif."